﻿using System;
using Google.Protobuf.Reflection;

namespace EggLink.DanhengServer.Proto
{
	// Token: 0x0200040F RID: 1039
	public enum ECJEANMGCDM
	{
		// Token: 0x04001263 RID: 4707
		[OriginalName("PLAYER_RETURN_NONE")]
		PlayerReturnNone,
		// Token: 0x04001264 RID: 4708
		[OriginalName("PLAYER_RETURN_PROCESSING")]
		PlayerReturnProcessing,
		// Token: 0x04001265 RID: 4709
		[OriginalName("PLAYER_RETURN_FINISH")]
		PlayerReturnFinish
	}
}
